import * as THREE from 'three';

export class SliceDirection {
  public static readonly ANY = new THREE.Vector2(0, 0);
  public static readonly TOP = new THREE.Vector2(0, -1);
  public static readonly BOTTOM = new THREE.Vector2(0, 1);
  public static readonly LEFT = new THREE.Vector2(1, 0);
  public static readonly RIGHT = new THREE.Vector2(-1, 0);

  private constructor() {}
}
